9/9/2023 0 Comments Roots of pacha price![]() ![]() Rebalanced items' contribution values to make processing more meaningful, especially in early-game and late-game stages. Jungle field won’t allow fertilizer to balance and prepare it for its future use. Updated credits with community manager, localization team, community testers, and backers who recently filled out their surveys. (tutorial images will be updated in following patch) Improved all translations: Chinese, French, German, Portuguese, Russian, and Spanish. Added lobby to start New Year’s festival in multiplayer. Resulting quality is shown for items being processed in the processors menu. When placing/moving a building in the village, the area and any objects that need to be removed are highlighted. Move wall decorations instead of remove when expanding a player house or shed. Minimap can be moved by click+drag if using a mouse. Passing out inside your house will have you wake up there instead of in Igrork & Maeri’s. Improved feedback in attune minigame when a note is not played on time. The attune minigame can be canceled if no notes have been played, without consuming a charge. Added a “Grass Sprouts” craftable to regrow grass in the fields, available after researching animal taming. Animals that a ready for shearing/milking will show an emote when you’re nearby. ![]() After obtaining the water wheel and befriending Vuak, you’ll be able to crush gems to color fires. Jungle field has a tutorial now after completing the main story. The tree at the top of the pyramid will bear magical fruit after completing the main story. A blueprint for a new tool, the Magic Handaxe, is given after completing the caves. Tools and seeds assigned to the radial can also be removed now. A button to auto-assign seasonal seeds to the radial. An indicator in the NPCs lists to show if you’ve met all the conditions and can trigger a cutscene with them. Smilodon clothing and footwear to match the current hat. An empty space to decorate or use for processing. 50+ new decorations, floors, and fences that will be available as you progress in the game. Change your character’s appearance by going to Jukk and later by exchanging for an obsidian mirror. Buildings placed by the players in the village can now be moved. Stay tuned for more updates as we progress along the Road Map.Īlso, if you haven’t left a review yet, we would greatly appreciate it if you would. We hope you enjoy the QoL update and have as much fun as we did making it. If you pass out in your house, you will still wake up there.Īnd more! The full changelog is listed below □ Change your appearance by interacting with it. Tired of that hairstyle or tattoo? This mirror is more than just an elegant home accessory. For 500 contributions, you can ask Jukk to refresh your style. Complete all the challenges in the caves to get this dream tool. A new cutscene indicator will help you know which villager is waiting to share a special moment. It can be easy to lose track of relationships when you're busy in the fields. Did you find a better spot for your home? Now you can relocate idea builds and your hut by talking to Croll.įlower cutscene indicator. You can make your home even cozier with the new pots, furniture, and lighting fixtures in bronze, silver, and gold varieties. A set of new elegant decorations is available to exchange with Reese. Be sure to save a good amount of contributions. Once you complete the Pyramid, you'll be able to exchange for Pacha fruit that grants different boons to make your life easier. Enjoy more cozy moments with Jag in three new flower cutscenes and maybe even form a Union with him. We love fashion and know this new outfit will make you smile. The Quality of Life update is now live! There is so much fun to discover, like: 100% id love a Oregon trail esq hunting minigame but with spear hunting.The first step of the Roadmap is already here. Maybe it requires a fair chunk of Stamina for a hunting attempt?Ītleast that would be my suggestion if they're trying to avoid the game becoming too graphic or violent.Ītleast that would be my suggestion if they're trying to avoid the game becoming too graphic or violent. Then you are rewarded with meat etc depending upon what animal appeared. Perhaps a lil accuracy aiming sort of minigame? If you secede the animal that appears falls into the long grass. Honestly could've been a good opportunity for a mini game. You fish with a hand axe, spear fish, eat meat. If that's what the devs are worrying about. Id love to be able to use them for meat instead It doesn't have to be graphic. Personally i wish i could slaughter some animals bc releasing the low genetics ones after breeding better ones feels like it clogs the spawn pools. Originally posted by Abyssal Copepod:I am also curious if the only way to obtain meat is to buy it from other NPCs. ![]()
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